This is my very first map built with Source SDK, for Portal.
It has an average difficulty, several little twists here and there, and uses some Portal 2 textures.
As a first release, I hope it is not too buggy and overall fun to play. It still lacks some GLaDos bits, some soundscapes and props, but I wanted this map out.
Thanks for your interest!
- func_noportal_volume corrected (sorry for that stupid mistake)![Leap of faith]()
This is my very first map built with Source SDK, for Portal. It has an average difficulty, several little twists here and there, and uses some Portal 2 textures. As a first release, I hope it is not too buggy and overall fun to play. It still lacks some GLaDos bits, some soundscapes and props, but I wanted this map out. Thanks for your interest! - func_noportal_volume corrected (sorry for that stupid mistake)

This is my very first map built with Source SDK, for Portal. It has an average difficulty, several little twists here and there, and uses some Portal 2 textures. As a first release, I hope it is not too buggy and overall fun to play. It still lacks some GLaDos bits, some soundscapes and props, but I wanted this map out. Thanks for your interest! - func_noportal_volume corrected (sorry for that stupid mistake)